Scene Rendering Strangely In Babylonjs
So, I've loaded my scene I made in Blender into Babylonjs, and it's producing some interesting effects. Basically, I am trying to apply gravity and such to the scene, move the play
Solution 1:
Your player
camera should be set as the active camera:
var player = new BABYLON.FreeCamera('player', new BABYLON.Vector3(1,1,1), scene);
scene.activeCamera = player;
scene.activeCamera.attachControl(canvas, true);
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