HTML5 How To Replace WebAudio API For Internet Explorer For Javascript Games?
I'm new with audio in html. I found some nice examples for little javascript games. Want I try to load the games in Internet Explorer, I got : 'Web api audio is not supported in
Solution 1:
My question, is there is a way to detect if the browser support WebApiAudio and offering a fallback if is not supported ?
"use strict"
function audioContextCheck() {
if (typeof AudioContext !== "undefined") {
return new AudioContext();
} else if (typeof webkitAudioContext !== "undefined") {
return new webkitAudioContext();
} else if (typeof mozAudioContext !== "undefined") {
return new mozAudioContext();
} else {
// Do stuff with soundmanager or something else if Web Audio API is not supported
}
}
var audioContext = audioContextCheck();
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