Fabricjs Extend Class
I've created a custom class with fabric.js var Container = fabric.util.createClass(fabric.Rect, { type: 'Container', initialize: function(options) { this.placedCo
Solution 1:
i do not see any problem with your class. Be sure to add it to fabric object instead of declaring it as a standard variable
Check the console.log for e.target working correctly.
fabric.Container = fabric.util.createClass(fabric.Rect, {
type: 'Container',
initialize: function(options) {
this.placedColor = 'rgba(211,211,211, 1)';
this.virtualModeColor = 'rgba(211,211,211, 0.5)';
this.setToVirtualMode();
options || (options = { });
this.callSuper('initialize', options);
this.set({
label : options.label || '',
'top' : options.top || 0,
'left': options.left || 0,
'height' : options.height || 50,
'fill' : options.fill || this.backgroundColor
});
self = this;
},
/**
*@description set render mode to virtual
*/
setToVirtualMode : function () {
this.isInVirtualMode = true;
this.backgroundColor = this.virtualModeColor;
},
/**
* @description set render mode to placement
*/
setToPlacementMode : function(){
this.isInVirtualMode = false;
this.backgroundColor = this.placedColor;
},
/**
* @description toggle virtual mode on and off
*/
toggleVirtualMode : function(){
if (this.isInVirtualMode){
this.setToPlacementMode();
}else{
this.setToVirtualMode();
}
this.set('fill', this.backgroundColor);
},
_render: function(ctx) {
this.callSuper('_render', ctx);
}
});
var canvas = new fabric.Canvas("canvas2");
canvas.add(new fabric.Container({label: 'aasdasd', top: 10, left: 10, height: 60, width:200}));
canvas.on('object:selected', function(e) { console.log(e.target); });
<script type="text/javascript" src="http://www.deltalink.it/andreab/fabric/fabric.js" ></script>
<canvas id="canvas2" width=500 height=500 ></canvas>
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