JavaScript Object Literal And Array
I have the following JavaScript code: oCoord = {x: null, y: null}; var aStack = [];  oCoord.x = 726; oCoord.y = 52; aStack.push(oCoord);  oCoord.x = 76; oCoord.y = 532; aStack.push
Solution 1:
You are using the same oCoord for all your coordinates objects.
Try this instead:
var aStack = []; 
aStack.push( { x: 726, y: 52} );
aStack.push( { x: 532, y: 76} ); 
aStack.push( { x: 716, y: 529} );
Solution 2:
You are using the same reference to your object. You need to create a new one each time.
E.g.
var aStack = []; 
aStack.push( { x: 2, y: 23 }); 
aStack.push( { x: 3, y: 4 }); 
aStack.push( { x: 33, y: 2 });
Or, if you prefer the style you wrote it in, do:
var aStack = []; 
var o = {};
o.x=1;
o.y=3;
aStack.push(o); 
var o = {};
o.x=21;
o.y=32;
aStack.push(o); 
var o = {};
o.x=14;
o.y=43;
aStack.push(o); 
alert( aStack[0].x ); 
alert( aStack[1].x ); 
alert( aStack[2].x );
Note we are re-declaring with var each time to create a new instance.
Solution 3:
var aStack = [];
aStack.push({ x: 726; y: 52 });
aStack.push({ x: 76; y: 532 });
aStack.push({ x: 716; y: 529 });
Solution 4:
Egil Hansen's answer is probably better, but you could clone the object as an alternative solution:
// Some function to clone objects (e.g. using jQuery)
function clone(o) { return $.extend(true, {}, o); }
oCoord = { x: null, y: null };
var aStack = []; 
oCoord.x = 726; 
oCoord.y = 52; 
aStack.push( clone(oCoord) ); 
oCoord.x = 76; 
oCoord.y = 532; 
aStack.push( clone(oCoord) ); 
oCoord.x = 716; 
oCoord.y = 529; 
aStack.push( clone(oCoord) );
// console.log(aStack) =>
// [Object x=726 y=52, Object x=76 y=532, Object x=716 y=529]
Solution 5:
You are overwriting the values of x and y in oCord.
So when you say
 oCoord.x = 716;
 oCoord.y = 529;
it overwrites the previous value.
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